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storycraft Проходил мимо
Группа: Новички Сообщения: 2 Регистрация: 26 ноя 2021, 00:26
Модель 3DO: Нет
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Hello! I will proceed with the project about TEOT's multilingual support. *.cel file has been translated into my language using by BMPTO3DOCEL.exe However, another graphic files(*.kkh) used in this game is not yet possible to analysis. _act.kkh = size? _idx.kkh = id? _pal.kkh = pallete data.kkh = binary seek.kkh = offset? Can I get help with modding these files? Thank you in advance :)
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26 ноя 2021, 00:47 |
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